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Airwingmarine: where to shoot each vehicle

Weak spots and how many rockets, grenades or charges the Humvee, tank, Little Bird, Lakota, Havoc, artillery truck and Ural take.

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Season 1 video. The Season 2 wipe on 15 October 2026 changed unlock levels, prices and some damage values. The skills still apply; check the numbers in game. Damage values were adjusted in Season 2; the weak spots stay the same.

Rules of thumb

  • Wheeled vehicles: go for the tyres. Two flat tyres nearly stop a Humvee; bullets barely hurt the hull.
  • Tanks: hit the rear. The front armour soaks explosives, the rear does not, and a rear hit can disable the engine.
  • Helicopters: the Little Bird dies to a single rocket. On bigger helicopters aim for the main or tail rotor.
  • Artillery truck and Ural: attack from the side or the rear. Pallets on the back of a Ural absorb rockets.
  • Which launcher: the heavier recoilless launcher does far more than the standard RPG per hit; take it when hunting armour.

Video by Airwingmarine on YouTube: watch it there and subscribe if it helped you.

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